![]() For example, File2.pkg is Mitsurugi's ending - then within File19.pkg of Mitsurugi's ending, File1.unk is Soul Edge, File2.unk is Soul Calibur, etc. ![]() The numbers below each ending show which files correspond to which props. If you expand each ending, File19.pkg contains the individual prop files. Once again proving to be leaps and bounds ahead of the primitive Dead or Alive 6, Soul Calibur VI has unleashed screenshots of its creation mode, allowing players to create their own characters and even adjust their breast size via a convenient slider. Those files have been identified by Byros and yours truly and are as they follow:įile055.vxt Soulcalibur 3 įile056.vxt Soulcalibur 3 įile057.vxt Soulcalibur 3 įile060.vxt Mi-Na, Cassandra, Talim, Ivy and Xianghuaįile062.vxt Siegfried, Nightmare and Zasalamelįile064.vxt Yoshi, Voldo, Lizardman and Rockįile065.vxt Astaroth, Raphael and Cervantesįile066.vxt Olcadan, Abyss and Night Terrorįile070.vxt Gold Sword When you open that file, you will see 8 files within. In order to mod the game, you need to extract the contents of the disc, or the ISO, and open the file named "ROOT.OLK" with the OLK Explorer. I am giving you the least problematic version. But I wasn't able to perfect my software yet so, yea. Also, yes, I am aware that the OLK Explorer is as old as the time itself. Everything related to resources that can help in modding SC VI. There are 4 types of modding in this game at this given time, which are: Swap-a-File Modding (Model Swaps, Stage Swaps, etc.) Audio Import/Extract (Voice Changes, Quote Changes, etc.) Texture Modifications (Character Icons, Model Textures, etc.) Text Modding (Name Changes, Story Text Changes, etc. For some reason, the controller plugin Lilypad, doesn't work with Soulcalibur III USA. Just a reminder before we begin: If you are going to use PCSX2, make sure you have version 1.4.0 and be sure that your disc or your ISO is European or Japanese. Soulcalibur III ISO/Disc ( DO NOT ASK FOR THIS).Now, in order to mod the game in the most basic way, you need a few things: Seeing this, I decided, since OOFMATIC doesn't mod the game anymore, to just create a thread that will be updated so constantly, that every newcomer can see which files are what and can mod the game with ease. As you may or may not be aware if you have ever modded Soulcalibur III, the original thread created by OOFMATIC is heavily outdated, as well as heavily cluttered. ![]()
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